theCommons Academy

Flash Rounds - What You Got BackFree · no sign-in

What You Got Back!

How to win

Goal: Price one task honestly: hours the tool took off, minus checking, minus keeping it working. Only count it if you would send the work.

Win: 85 or more out of 100: you counted the checking, kept the piles apart, answered the send test truthfully, and made the call your own numbers support. A big number does not score higher than an honest small one.

  1. Name one task you handed to a tool, and where it sits on the line.
  2. Fill the three piles from last week.
  3. A wrinkle lands. Answer the send test, then make your call.

This is the Forge step of Find–Fence–Forge™: keep what a tool really gives back, and only the work a person would sign.

No timer. Take as long as you need. The score reads your play, not you.

Step 1 of 3

Name one task you handed over

One task, last week. Not a category, not a hope.

See a strong and a weak answer

Strong: "Drafting the Monday status email from my notes."

The expert move: One task, one week, something you can time. You can tell whether it got faster.

Weak: "Emails."

The weak version: A category. There is no way to count what a tool took off a whole category.

Where does it sit today?

Acute Incite · powered by theCommons Academy

Practice only. Estimates are not advice.

A person always makes the final call.