Flash Rounds - What You Got BackFree · no sign-in
What You Got Back!
How to win
Goal: Price one task honestly: hours the tool took off, minus checking, minus keeping it working. Only count it if you would send the work.
Win: 85 or more out of 100: you counted the checking, kept the piles apart, answered the send test truthfully, and made the call your own numbers support. A big number does not score higher than an honest small one.
- Name one task you handed to a tool, and where it sits on the line.
- Fill the three piles from last week.
- A wrinkle lands. Answer the send test, then make your call.
This is the Forge step of Find–Fence–Forge™: keep what a tool really gives back, and only the work a person would sign.
No timer. Take as long as you need. The score reads your play, not you.
Step 1 of 3
Name one task you handed over
One task, last week. Not a category, not a hope.
See a strong and a weak answer
Strong: "Drafting the Monday status email from my notes."
The expert move: One task, one week, something you can time. You can tell whether it got faster.
Weak: "Emails."
The weak version: A category. There is no way to count what a tool took off a whole category.
Where does it sit today?
