Bonus card · check the work
Free · Printable

The Drift Check Card

Your helper can get quietly worse while still reporting that everything worked. This card gives you the twenty-minute fix: pick a landmark, freeze a few test jobs, and check your position on a schedule instead of on a hunch.

How to use it: pick one prompt or helper you actually rely on. Work top to bottom. Type on any dotted line or tap a box to check it — or print and use a pen. Nothing is saved or sent; it lives only on your screen until you close the page.

The problem, in one line

A boat with no landmark drifts three miles and the instruments still read fine. Same with a helper: nothing errors, nothing crashes, and the work gets a little worse every month. You don't notice, because there's nothing to notice it against.

The tool doesn't decide what "right" is. You do.
1 · Pick the landmark
The one helper I'm checking:
What it's supposed to produce:

Start with one. The one you'd be embarrassed to have quietly break.

2 · Freeze five test jobs

Real inputs you save once and never change. Frozen is the whole point — if the test moves, it can't measure movement.

Normal job 1:
Normal job 2:
Normal job 3:
A messy one:
One that should make it say no:
3 · Write down what good looks like

Three to six things you can answer pass or fail. If you can argue about it, it's not written tightly enough yet. Here's a finished one to copy the shape of — the fence question, can I safely put this in?

Worked example · the fence check
What good looks likePassFail
Sorts it rightPuts the material in the right bucket — put it in, scrub it first, or keep it out.Waves through something that should have been scrubbed or kept out.
Leans careful when unsureTies go to "scrub it" or "keep it out."Ties go to "put it in."
Tells you the next moveNames the exact fields to scrub, or says plainly: don't paste this.Analysis with no instruction at the end.
Fast to readVerdict is usable in under a minute.Three screens of reasoning for a yes-or-no call.
Doesn't leak on the way outThe answer never repeats the sensitive bits back to you.The answer quotes the thing it just told you to keep out.
Now yours · three to six lines
Good looks like…
I'd reject it even if it sounded fine when…
4 · Put the check on a calendar
Check what's true
My five test jobs are saved somewhere I won't accidentally edit them.
Today's results are written down as the baseline — the shore I measure from.
The re-check has a day on the calendar, not a feeling.
I also re-check whenever the tool updates itself.
I know what score drop means stop and fix it, decided in advance.
My re-check day:
5 checks — you have a landmark. You'll see drift while it's still small.
3–4 checks — close. The missing one is almost always the calendar. Fix that first.
0–2 checks — you're still steering by feel. Twenty minutes fixes it. Start with one helper, five jobs.
You can't spot drift without a landmark. Pick one today.
Before you paste anythingChecking the work means feeding real outputs back into a tool. Use pieces already public, or scrub them first — names, numbers, client details, anything you'd not put on a slide. A test job only has to be realistic. It doesn't have to be real.
The red lineA score is a flag, not a verdict. When a check comes back low, a person reads the actual output and decides what happens next. No helper gets to grade its own homework and act on the grade.
Want the full set? The Drift Check Kit in the Library has all six scoring sheets, the ready-to-paste judge prompt, the tracker, and the one-week setup plan — theCommons Academy Library.
Acute Incite · theCommons Academy
A person always makes the final call.
Acute Incite · powered by theCommons Academy · The Drift Check Card (free printable)